The Making Of OutRun Chapter 3: Sprite Scaling!
OutRun: Amiga Edition » Devlog
🌴 Enjoy the latest installment of the series, which explains how the sprite scaling code works. I've also released the sprite scaling source code, so you can try it out for yourselves or hopefully find some further improvements!
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Files
OutRun_Tutorial_Part_02_Sprite_Zooming.zip 437 kB
8 hours ago
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OutRun: Amiga Edition
A genuine assembly port of OutRun to the Commodore Amiga
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