
OutRun: Amiga Edition
A downloadable game
> What Is This?
An optimized port of SEGA's 1986 arcade game OutRun, utilizing the original 68000 assembly code, to mid-spec Commodore Amiga computers.
Whilst small compromises have been made to accommodate differences between the arcade hardware and the Amiga - this looks and plays almost identical to the original.
This is not an emulator. Nor is it based on Cannonball, MAME, or any existing project. It is a ground up rewrite in assembler, with a focus on performance.
This game requires the original graphics and audio data from the arcade ROMs. These are not included, and you must source them yourself.
> What's Included?
- 💾 A binary executable for the Amiga
- 🐍 A python script to convert the arcade graphics & audio to Amiga format
- 🎵 The complete soundtrack recomposed in Protracker 4-channel MOD format
[Splash Wave] / [Passing Breeze] / [Magical Sound Shower] / [Last Wave] - 📃 Documentation
> Hardware Requirements
Minimum
- Amiga w/ 68030 Processor @ 50 Mhz
- PAL Machine
- AGA Chipset
- 2MB Chip RAM
- 8MB Fast RAM
- Hard drive
Optional
- 2 Button Joystick/Pad (e.g. Megadrive / Master System pad)
- CD32 Compatible Gamepad
Recommended
- 68040 Processor @ 25 Mhz
- Fast RAM capable of 25 MB/s or better
> Compatibility
Successfully tested on the following hardware:
Hardware | Accelerator Card | Notes |
A1200 | TerribleFire TF1230 | Minimum Playable Spec |
A1200 | Blizzard 1230 III w/ FPU | ~25% faster than the TF1230 |
CD32 | TerribleFire TF030 | On par with A1200/TF1230 |
A4000 | Default Commodore 040 Card | Slow due to Fast RAM access |
A4000 | Cyberstorm MK2 060 | Full speed @ 25 fps |
A500 Mini | n/a | Full speed @ 30 fps |
A600GS | n/a | Full speed @ 30 fps |
A1200 | PiStorm32 Lite Model 4 | Full speed @ 30 fps |
A1200 | Vampire 1200 V2 | Full speed @ 30 fps |
- Tested with Kickstart 3.0 - 3.2.3, and also 3.9.
This should work on other configurations, but the above are hardware tested at the point of writing.
> Installation
Full instructions are provided in the bundled readme.txt, but the arcade ROMs (not included) must be converted to a format suitable for the Amiga with the supplied Python script.
The folder structure, should then be transferred to a folder on your Amiga.
You'll need a small amount of familiarity with the Amiga to get this running. It will, of course, work on WinUAE and similar emulators if configured correctly.
> Controls
The game can be played on a keyboard or a 2-button joystick/pad, or even a combination of the two. CD32 compatible controllers are also supported.
> Support The Project!
You're welcome to use this completely free of charge! However, if you’d like to support the project and future updates, you have the option to contribute any amount you wish when downloading the files.
This project is the culmination of years of (mostly enjoyable) work, and your support not only helps fund further development but also helps me reassure my family that those long hours were well spent!
Although digital software is not valued in the same way as physical hardware, it still involves a serious amount of cycles to produce. ❤️
> Need Help?
Download
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Comments
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Awesome game!
My version cover
very good porage I had great pleasure in creating its icon

Amazing work!!!! Happy to contribute for all the effort to bring a nice conversion of a great game and part of video game history!!