A downloadable game

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Published 7 days ago
StatusIn development
Rating
Rated 5.0 out of 5 stars
(9 total ratings)
Authorreassembler
GenrePlatformer
TagsAmiga, commodore, sega, sonic
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Joystick
LinksPatreon, YouTube
ContentNo generative AI was used

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Click download now to get access to the following files:

aonic_demo1.zip 286 kB

Comments

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I am guessing this won't run in an Amiga 500 with 1mb of ram?

I've spoken about doing an A500 next. But one step at a time. I need to finish this version first. :)

Wonderful !!!

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Thank you so much for releasing the demo of your amazing port! I played it yesterday on my Twitch stream!

Thanks for your efforts. That's almost unbelievable

Nice one - as far as I can tell, it works flawlessly on my Blizzard 1260 equipped A1200.

Cool conversion. I always loved the first chapter of Sonic Saga.
Replaying it on Amiga would be awesome.

Been looking forward to this for a while now, it's great we can now play this for real :)

Hey, really cool concept! Hopefully you can get somebody to do the music! If you want, I might know a couple of people including myself who'd be willing to make music.

I'll probably make the music myself as I quite enjoy audio. It's a rough start, but you can see the initial work I've done regarding a converter here (and obviously it will need a human touch and channel reduction!)

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Either way that's great to hear, and to be honest, even more solo dedication to the project than I was expecting. I wish you the best of luck on that side of things. I can't wait to hear what you'll eventually come up with in the end!

Thank you very much for your game. And your YouTube videos are captivating.

Hey there, I have talked about your work in the past, anyways - here is a gameplay of Sonic for my viewers. Thanks again.

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Very well done,This is something special 

Truly amazing pal!  i have knocked-up a CD32 iso if you want to offer users that too - Sonic CD32 Demo

Is there hope to see an NTSC option?

Just boot your Amiga in 60hz mode maybe ;)  ?

Nah, Outrun had a 60hz option you could toggle in the game ;)

It's a tricky one, as it's not necessarily the win you'd expect. As the Amiga uses 200 vertical lines in NTSC we'd lose more of the screen. (Sonic is 224 pixels tall). 

Additionally, the HUD adds a further ~16 pixels to that height and is deliberately not overlaid over the game area. 

So whilst technically you'd get a faster game on NTSC, you'd also be chopping more screen area which wouldn't be great. 

On a pure fast ram setup, I'm more confident that you could easily overlay the HUD with with transparency - at least then you'd only lose the 24 pixels not 24+16. But that's a bit of a side-quest, whilst I still have so much of the game to work on remaining :-)

absolute genius

Awesome!

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and FEATURED :) https://www.indieretronews.com/2026/08/aonic-hot-news-as-sonic-hedgehog-gets.htm...

Well done :)

GET IN!

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Sorcery!!!